Alyssa Graham

Great ally for a mystic Lola. Any time you are a mystic, you can do a quick check on the top card of your deck to make sure you don't have your weakness coming. If it is, you don't even need to tuck it - you can just change to a role that has no assets on the table and eat it.

Ensu · 1
Song of the Dead

I have played this card to a 7 damage action and a few 5 damage actions. It took some set up though. First I played with Jim Culver and took Katarina Sojka as one of my spirit cards. Then with Nkosi Mabati and a sigil of I could reliably fish for the skull once per round by looking for any symbol and given an didn’t show up via Katarina Sojka I could succeed with my as a 0 and then deal 3 damage. This is scalable by using Eldritch Inspiration up to 5 and 7 depending on how many you have in hand. It’s worth noting that this is possible with standard Jim but I played with parallel back and standard front. All in all it’s a good card (especially with 5 charges) but only if you’re planning on having it do most of your fighting and you’re willing to spend some time getting it ready. At 2 resource cost it may not be the worst idea to brand it with Eldritch Brand to make this combo a bit more reliable to play. That being said I would only take this card as a support fighter and not as a main method of dealing damage.

Mystic101 · 37
Joe Diamond

Is this a joke? Nerfing good ol hardboiled Joe down to the ground with similar Milan Christopher's effect but a card draw instead?

Loren ipsum del toro yada yada in order to make this review 200 words long because I am speechless that Fantasy Flight Game not only massacred Joe, but they cut off his manhood and made wimp out of the corpse

Oabc · 2
Have you actually tried him? Plus one card per turn for doing what you want to do in-class is amazing. And his old signature, the pistols, didn't scale at all. By scenario 4, they couldn't easily take down the monsters and were super expensive. — MrGoldbee · 1529
Not to forget, that they block both of his hands for most other weapons. — Tharzax · 1
Dorothy Simmons

After a decade of Dr M, his student is annoying to play (maybe just for me). It used to be, for most checks the margin of success is binary. You can pass by one or a million, in most classes it doesn't matter. Dorothy means that every time you investigate, you have to do the math again, running a checksum of (total-penalties = 1 or 3).

Not that you won't appreciate the money, but without some of the combo pieces released with Drowned City, it's going to be tough for seekers to adjust their results, and you'll need to get the test four times over four turns to make her revenue neutral. Still, even mutated Dr. M was one of the best Seeker allies ever, so maybe this is what it looks like when you get a stat bonus, random $ and soak.

MrGoldbee · 1529
Machete

People responsible for chapter II have said that machete (core) was a card it was nearly impossible to balance around, because in many circumstances, it was infinite 2 damage. Now, for better or worse, there with the broken bottle (which costs less, but gives the same bonus and discards, and lets you hit an enemy engaged with the teammate).

If you have a signature weapon, it's better than machete now. Guns, with limited ammo, are better than taking a jungle cleaver to the streets of Arkham. It's still a must pick due to the incredibly narrow cardpool, but I don't see it surviving through the next two expansions in anything but a niche role. Which might be a reasonable thing for a level zero card.

MrGoldbee · 1529
I think it might be able to hold its position as a good infinite weapon in level 0 decks during chapter two. The condition for extra damage is quite easy to fulfill and costs nothing, compared to other melee weapons on lvl 0 like the meat cleaver or the spring knife it's still good. — Tharzax · 1