
Bob's extremely cool special talent gives us interesting new deck-building options where we can get Survivor and Rogue items to investigators that have never had access to them before. The problem is finding that special talent in Bob's deck.
Searches Bob can do himself to tutor Shrewd Dealings:
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Friends in Low Places 0 resources to play, and 1 resource per card you add to your hand from the results. One of the new customizable cards, but even at level zero, it allows you to search 6 cards deep for any cards with a trait you preselected (here you would presumably want Talent). By far your best native option; thanks to @death by Chocolate for the catch! (Honestly, this is probably one of the best deck searches in the game at all.)
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As pointed out before, Lucky Cigarette Case: 3 XP, 2 resources. After a successful skill test, allows you to search the number of card you succeeded by. This likely won't search many cards at a time. (Edit: moved Rabbit's Foot (3) below. I forgot Bob can't take native Survivor upgrades!)
Searches with support from a Seeker (or someone who can use Seeker cards) to tutor Shrewd Dealings:
- Old Book of Lore, search top 3 cards.
- No Stone Unturned, search top 6 cards
Searches Bob can do by "borrowing" a card from another player to tutor Shrewd Dealings:
- A Chance Encounter, used to steal Mr. "Rook" from a discard pile for a turn, and search the top 3-9 cards, up to three times on that turn. Somewhat convoluted and slow to set up, but it could happen.
- "You owe me one!" can be used to steal a search card from another player's hand and play it for Bob. -- Take Old Book of Lore or Mr. Rook from a seeker and then use Bob's own actions to search his deck, freeing up the Seeker for finding actual clues instead of just helping Bob get his act together. (Can't you just hear the librarians who kindly offered to help Bob search his inventory, aghast at the state of his warehouse? "Don't you ever ORGANIZE anything in here, Bob? How on earth do you FIND anything?")
- Take Rabbit's Foot from another survivor (the upgraded 3 XP version). After a failed skill test, allows you to search the number of cards you failed by. This option is cheaper and maybe easier to trigger than Lucky Cigs, but with Bob's baseline at 4, he doesn't have a great option to fail badly on tests that don't have any negative repercussions. So you probably won't be searching super deep this way.
Mandy's ability to enhance any search by an additional 3 cards would obviously be quite helpful to Bob, with the latest 50-card deck taboo, I'm not sure anyone will actually play Mandy anymore.
Edit to clarify: There are indeed many other search cards that can help Bob find and recur items and other assets, but this list is specifically regarding ways to tutor Shrewd Dealings, not other assets.