
I DREW THIS CARD ON THE LAST TURN OF A SCENARIO. But it's not that bad anyway it could be worse and Zoey likes engaging and killing monsters so if you draw it early or mid game then you can get rid of it easily
I DREW THIS CARD ON THE LAST TURN OF A SCENARIO. But it's not that bad anyway it could be worse and Zoey likes engaging and killing monsters so if you draw it early or mid game then you can get rid of it easily
Just my 2 cents, but I haven't read anywhere that you can't have 2 copies of this on the same card.
So I went down a rabbit hole and thought, if you put 2 of these on bandolier, you'd a total of 6 handslots. 2- per normal, 2-bandolire, and 2- hidden pocket.
It'd be pretty sweet to hold double Thompson and double mouser. Though, that's over 20 resources, but talk about being loaded for bear!!
With the new ruling on "For Each" effects, where each instance should be resolved independently when you have a choice between each instance of a given effect, Carolyn suddenly has a few cards that can give her or her friends multiple resources in one action. Some of these are:
Meditative Trance: You can break even on this event at 2 slots filled, or go higher if you have extra arcane slots for some reason.
Earthly Serenity has the most obvious direct application, especially the upgraded version. Just play it and get a ton of money.
Logical Reasoning can go revenue positive if you have a total of at least 5 horror amongst investigators at your location - not unlikely in some campaigns.
Liquid Courage, sadly, does still have the "additional" modifier on it, so it should still only give carolyn one resource - unless I'm wrong!
Why don't they taboo this or errata this to also do: "+1 Damage against enemies so long as 2 or more enemies are engaged with you." ?
Then this would effectively be like an opposite Machete and would play beautifully with it, helping overcome the weaknesses of Machete losing it's ability to do damage when engaged with more than 1 enemy and having its own strengths, either by itself or as a pair? Thoughts ArkhamDB community?
Due to the recently released ruling on "for each" and "for every" effects, Earthly Serenity can cause Carolyn to gain 1 resource per point of horror healed, turning this and the upgraded version into a pretty powerful economic card for her. I assume this is an experimental naturopathic remedy, which is why she can charge so much for it.