Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
gyrjsrla · 31
Wanted to make a busted Wendy deck without using Easy Mark, because that gains infinite resources, which is no fun.
Combo:
- Yaotl (can be brought from A Chance Encounter)
- Wendy's Amulet(can be brought from Salvage)
- commit Daredevil(can be brought from Scrounge for Supplies)
- dump deck except from 2~3 weaknesses
- use Fight or Flight(or later, Cheat the System) to not reshuffle on upkeep
- use Yaotl on investigation, enemy, upkeep phase to dump weaknesses
The combo can be initiated by a lot of ways, usually by turn 2~4. It's sort of like a mini-puzzle with your opening hand and short supplies discard pile.
Now we can use the entire discard pile events whenever you like, sometimes using Yaotl or Tempt Fate to use the same event multiple times.(ex, Fight or Flight -> use Yaotl do dump it and use it again)
Results in:
- having Lucky! and Live and Learn insures in almost every test being successful
- encounter management with A Test of Will
- clue gathering with Thieves' Kit + Fight or Flight
- enemy management with Backstab + Fight or Flight or Sneak Attack + Yaotl into another Sneak Attack
- resource generation with Cheat the System + Yaotl in every phase
- Extra turns with Swift Reflexes or Honed Instinct
- (later) Supports team with Black Market, Lucky!, Alter Fate, Harmony Restored(removes 10Xcurse from Tempt Fate)
Base of deck upgrade(combo consistency)
- Take Heart x2 -> Yaotl + Salvage
Kinda important upgrades
Underworld Market(allows for additional Lucky Cigarette Case
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Pickpocketing x2
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I'll take that x2
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Hidden pocket x2
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Liquid courage x1
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switchblade x1
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Thieves kit
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Thieves kit(main deck) -> Lucky Cigarette Case(0) x2
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emergency cache -> harmony restored(2)
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belly of the beast -> black market(2)
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lucky(3)
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kicking the hornet's nest -> will to survive(3)
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live and learn -> alter fate(3)
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sneak attack(2)
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pickpocketing -> pickpocketing(2) x2
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switchblade -> 41 derringer(2)
2 comments |
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Mar 05, 2023 |
Mar 12, 2023Wendy's Amulet puts used events back to the deck, making fast events able to stop the shuffle even with 0 actions left |
How does using Fight or Flight(or later, Cheat the System) to not reshuffle on upkeep? I'm not seeing how this stops a shuffle?
Same for Cheat the System... I'm just not understanding how these cards do that.