Card draw simulator
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DelightfulDilettante · 347
This Daisy Walker deck was partnered with Ursula Downs Explores the Silver Twilight (TCU). I knew this campaign would be special when both investigators wound up with The 13th Vision as their weakness. Managed to get Resolution 2 in Before the Black Throne on Standard.
Overview
I think that there was a lot of potential in this deck, and if you are looking to "win" above all else I think this deck has the skeleton for something really nice. However, I didn't mind sacrificing consistency for fun and just throwing one of every book in here and going with the flow of whatever cards I happened to draw. In hindsight the only real change I would have made would be replacing the Hawk-Eye Folding Camera for another copy of Deny Existence and also upgrade both copies of Archaic Glyphs to Prophesy Foretold instead of only one. This deck picks up clues very slowly but Daisy can boost her intellect so high that she remains consistent even at high shroud locations. Pairing her up with Ursula Downs allowed the two of them to gather clues very easily. Knowledge is Power was a real standout in this deck with all the spells and tomes. Old Book of Lore was the most used tome and it consistently came out thanks to the Research Librarian.
Enemy management was another beast entirely, and Daisy often struggled to handle herself whenever enemies would appear. The Bulletproof Vest was absolutely critical, and she still ended up accumulating 2 physical trauma (both times as a result of Ursula whiffing an acid throw).
Economy was also a constant issue, and Daisy was always struggling to afford all the things she wanted.
Upgrades Purchased
- Archaic Glyphs -> Prophecy Foretold (3xp)
- Archaic Glyphs -> Guiding Stones (3xp)
- Medical Texts -> Bulletproof Vest (3xp)
- Delve Too Deep -> Encyclopedia (2xp)
- Delve Too Deep -> Esoteric Atlas (1xp)
- Ward of Protection -> Ward of Protection (2xp)
- Emergency Cache -> Emergency Cache x2 (4xp)
- Higher Education (8xp)
Campaign Notes
Scenario 1: The Witching Hour
- Resolution 2. 7 XP earned. Upgraded Archaic Glyphs twice, once to Prophecy Foretold and once to Guiding Stones. Added additional cards Ace of Rods and The Tower • XVI. 1 XP remaining.
Scenario 2: At Death's Doorstep
- Resolution 2. 6 XP earned. Replaced Medical Texts and two copies of Delve Too Deep with Bulletproof Vest, Encyclopedia, and Esoteric Atlas. 1 XP remaining.
Scenario 3: The Secret Name
- Resolution 3. 3 XP earned. Added story asset The Black Book. 4 XP remaining.
Scenario 4: The Wages of Sin
- Resolution 1. 2 XP earned. 1 physical trauma earned. No deck changes. 6 XP remaining.
Scenario 5: For the Greater Good
- Resolution 1. 1 XP earned. No deck changes. 7 XP remaining.
Scenario 6: Union and Disillusion
- No Resolution. 7 XP earned. 1 physical trauma earned (2 total). Upgraded two copies of Emergency Cache to Emergency Cache and one copy of Ward of Protection to Ward of Protection. Purchased Higher Education. Added story asset Gavriella Mizrah. 0 XP remaining.
Scenario 7: In the Clutches of Chaos
- Resolution 4. 1 XP earned. No deck changes. 1 XP remaining.
Scenario 8: Before the Black Throne
- Resolution 2. Driven insane.