Soutien. Main

Objet. Arme. Corps-à-corps.

Cost: 2. XP: 2.
Test Icons:

: Combattre. Vous gagnez +2 pour cette attaque. Si vous effectuez cette attaque contre un ennemi engagé avec un autre investigateur, vous infligez +1 dégât pour cette attaque en cas de réussite et vous n'infligez aucun dégât en cas d'échec.

Matthew Cowdery
Renouveau - L'Héritage de Dunwich #2.

While level 0 blackjack struggles to be seen better than a knife, I became a believer of this level 2 head bopper in our TCU campaign. Joe Diamond rushing in with a machete while Diana had his back with this was quite the dream.

Currently with the taboo list, this costs the same as the machete as well. But blackjack favors the different playstyle. I think this weapon delivers when wielded by secondary guardians who aren't going to be primarily engaging and have clue-gathering or other casting to do with their other actions.

Compared with other weapons at this level, the .45 automatic might seem to be a better bet. Not damaging allies and ammo limitations aren't nothing though. Additionally, for resource-hungry decks, the 2 cost blackjack allows for a better turn 1 setup, is playable in the later game when you find yourself naturally low on cash.

joshvarela · 10
I consider all guardians besides Carolyn as primary fighters and Carolyn can't take this... — Django · 3360

In Innsmouth engaging enemies is punishing - I've seen guardians get dangerously low just from that. This long ignored weapon might just be good there as a backup weapon to get those fish off your clue getters.

Big Iron · 174
Interesting! — MrGoldbee · 1007
Blackjack (2) has long been fantastic as a backup weapon for Fighters or a main weapon for Flex in 3&4 player games where enemies are just statistically more likely to be on a friend's face rather than your own. — Death by Chocolate · 633