Card draw simulator
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None. Self-made deck here. |
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None yet |
Gabmucs · 1
A very straightforward, but still very fun deck concept that completely omits any form of investigation capacity in favor for full combat power and a couple of protection and support options. This leaves Zoey with the main task of engaging and killing enemies that hinder and threaten her teammates. Her secondary purpose revolves around mitigating damage and horror for herself and her teammates plus providing additional healing and also skill support, mainly via "If it bleeds...", Dodge, Emergency Aid, Liquid Courage and Leadership.
The deck was designed to be played in a 4 player multiplayer scenario.
Note that Liquid Courage is in here, since all investigators in the party have good . It will most likely be removed later on anyway.
Disclaimer: There are most certainly more favorable card options available than the ones that I included, but the deck is on purpose completely based upon the cards in the core set and the Dunwich cycle.