I love the design of this card. All the new basic weaknesses are great actually, I can't wait to play them. This is genius though. Arguably it's not even a weakness. Imagine having this in a group that includes Preston or Jenny. You can turn it into a resource engine. At the same time it opens up some serious grief tech combinations along with "You owe me one!", "You handle this one!" etc, if you want to have fun screwing over your friends. Probably not recommended, but it's great that this exists.
Révélation – Mettez en jeu Kleptomanie dans votre zone de jeu.
: prenez le contrôle d'un soutien Objet ou de 2 ressources d'un autre investigateur dans votre lieu. Ensuite, mélangez Kleptomanie dans votre deck.
Forcé – À la fin de votre tour : subissez 1 horreur.
What’s up with the card art. Looks like a photo of some cosplayers. I also saw this in the Arkham Horror Third Edition’s latest explanation set. In my opinion the art for this card breaks the immersion. Anyone else agree?
how will it work with Charon's Obol? Who will get the additional exp？ I guess the owner will.Because u should get Charon back when the game ends,and Charon give the owner exp during the resolution of a scenario. Or the thief will get?That's very interesting.