Amanda Sharpe (FFG Starter Decklist)

Card draw simulator

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morvael · 52

From Arkham Horror: The Card Game Investigator Decklists v7

Amanda Sharpe Strategy Tips

Amanda Sharpe is a versatile “flex” investigator whose skill values can vary drastically from turn to turn depending on which card is placed beneath her. While her access to seeker cards leans her in the direction of clue-gathering, she can take up almost any role in a party so long as she has the right card in hand for the job.

Choosing what card to place beneath Amanda and when is the key to learning how to use her properly. You want to get as much use as possible out of any card you place beneath her. For that reason, it’s best to save your skill cards, such as Deduction, Overpower, and Perception, for when you intend to test that skill multiple times in a row. Keeping your hand filled with cards improves the chances that you’ll have the right skill for the right occasion, so try not to run too low!

If you begin your turn engaged with an enemy, try placing a Plan of Action beneath Amanda. This will give you +2 agility for your evasion attempt, a bonus card if you succeed at a second test, and then +2 combat or +2 intellect on your third test. If you have a really good skill beneath Amanda and you think you’re going to need it again next turn, use Obscure Studies to pick it up again—or simply place Obscure Studies beneath her for a whopping +3 to all of her skills!

Amanda’s weakness effectively shuts her down for a turn by forcing you to place it underneath her and giving her –1 to all of her skills. This can sometimes be quite harmless, but is brutal when drawn at the wrong time, so try not to draw too many cards if you think Whispers from the Deep would cripple your next turn too much.

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