Card draw simulator
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None. Self-made deck here. |
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BlackHandGang · 8
This is my Rex deck for a 4 player Dunwich Run with William Yorick, Jim Culver, and Jenny Barnes.
Basically it's a clue hoover deck that also let's me have some more verscitility if needed with those clues.
Upgrade Path
The Dunwich Legacy
1.) Extracurricular Activities - 7 XP
- 1x Higher Education - We lucked out in killing a number of VP monsters as well a s playing a Delve Too Deep so I'm adding in what will be my workhorse cards.
- 2x Magnifying Glass -> 2x Magnifying Glass - pretyy simple reason to upgrade one of the best cards in the game.
- 2x Hyperawareness -> 2x Pathfinder - Movement is my game and the quicker I can get to clues the better.
- 1x Professor Warren Rice - We weren't able to get the kids out, thus Rice was added to my deck.
2.) The House Always Wins - 7 XP
- 2x Deduction -> 2x Deduction - We decided to do two scenarios and I wasn't sure what to upgrade that soon, but I knew the upgraded version is pretty good.
3.) The Miskatonic Museum - 4 XP
- 2x Shortcut -> 2x Shortcut - One I saw this card in Pallid Mask, i knew it would be a key movement card, especially in Dunwich.
- 2x Strange Solution -> 2x In The Know - I needed to get Strange Solution solved by know for it to be useful and I just never was able to get the card out to do anything with it. So I decided to cut it and add In the know since ability to get clues on other locations will be really useful for multiple scenarios coming up.
4.) Essex County Express - 2 XP
- 2x Inquiring Mind -> 2x Preposterous Sketches - I have been having a hard time getting Dr. Milan Christopher out so far, so I can’t capitalize on Higher Education. While it cuts out a large number of Wild icons that are very useful. I need to find Milan if I can get him on the first hand.
5.) Blood on the Altar - 5 XP
- no changes here, not sure both what to remove and what to add. Any suggestions?