Jim Culver
Le Musicien

Mystique
Investigateur

Interprète.

Willpower: 4. Intellect: 3. Combat: 3. Agility: 2.
Health: 7. Sanity: 8.

Traitez le modificateur des pions que vous révélez comme étant un "0".

Chaque fois que vous révélez un pion , vous avez le droit de le traiter comme un pion à la place.

: +1.

"Non, ce n'est pas calme du tout. Les morts s'agitent méchamment quand je joue de ma trompette."
Magali Villeneuve
L'Héritage de Dunwich #4.
Jim Culver

Jim Culver - Back

Investigateur

Taille du deck: 30.

Construction du Deck: cartes Mystique () de niveaux 0 à 5, cartes neutres de niveaux 0 à 5, jusqu'à cinq cartes de niveau 0 prises dans les autres classes.

Exigences du Deck (ne comptent pas dans la limite de taille du deck): La Trompette de Jim, Dernière Rhapsodie, 1 faiblesse de base au hasard.

Le jazz n'a apporté que des ennuis à Jim depuis le jour où il a pris la trompette de son père. Il y avait quelque chose d'étrange et hors du commun dans les inscriptions gravées à l'intérieur du pavillon, mais les sons qui en sortaient étaient sombres et suaves, comme du bon café. Cette trompette a apporté à Jim un paquet de concerts jusqu'à ce qu'elle fasse lever et danser Widow Jenkins, lorqu'il en joua à ses funérailles. Après ce fut difficile de trouver du travail. Depuis lors, Jim en a appris beaucoupsur le jazz ~ et sur les choses dont les goules du cimetière lui ont parlé au cours de froides nuits d'automne. Ces derniers temps, ils avaient discuté de la Fin, la fin de tout ce que est et pourrait être. La Dernière Rhapsody. Le fait est que Jim n'est pas spécialement emballé par cette idée.
Jim Culver
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)
  • Only treat the modifier on skull tokens as 0, not the whole token. It's still a skull token, so any additional effects (from the scenario reference card, Spells, etc.) trigger.
Last updated
Reviews

Jim is frequently under-estimated, and for two main reasons:

  1. Most people play on Standard, where his special ability is not as important.
  2. People miss the single most important thing to know about Jim!

The single most important thing to know about Jim is that the particulars about his character make Grotesque Statue super powerful. There are 3 key reasons for this:

  • Jim can use Scavenging to pull Grotesque Statues Back
  • The fact that =0 shifts the mathematics of the chaos bag in such a way that you are extremely likely to prevail when you get two draws. In fact, since =0, you are very likely to prevail by 2 or more, and since Grotesque Statue goes to your discard pile immediately, you can actually use a Grotesque Statue pull to get a Grotesque Statue back!
  • Double the draws means double the chances for tokens. This is less important now with Carcosa out, but earlier it was very important to get to activate Jewel of Aureolus. Now, with Uncage the Soul, this is less important.

Once Jim gets a statue, he is essentially (invincible) [arkhamdb.com

FBones 4420
"Now, with Uncage the Soul, this is less important."...could you explain this statement a bit? — KillerShrike 1
KillerShrike: If I may speak for FBones, I think he's suggesting that triggering Jewel of Aureolus was previously really important for the sake of Jim's economy, but now that Uncage the Soul exists, Jim's economy doesn't need the help as much. — CaiusDrewart 862
I think the suggested Grotesque Statue + Scavenging build is super clever, but it's also slow and XP-intensive. Other investigators can be more effective at less expense. Overall I can't say that Jim's special ability is good. Compared to what other investigators get, getting better results (often only slightly better) on 2 or 3 tokens is not much. — CaiusDrewart 862

One of my favorite Investigators, if a bit of a sleeper compared to other Mystic investigators.

While Jim Culver has the basics of a good Mystic Investigator, he does not have the longevity of his spells like Akachi or the Sheer Willpower and low health enemy removal as Agnes. Nor does he have the potential of controlling Doom and using it to his benefit like Marie Lambeau. However, how he plays is something more subtle, with the ability to use the Skull token at a constant "0" value in most scenarios. This ability it still pretty powerful for balancing the Chaos Bag in your favor. (Note though you will still have to deal with the effects of what the skull token brings for scenario and even on player cards).

Being a Dunwich investigator as well, he has access up to five out-of-class level 0 cards. This means you have a bit of flexibility of building out Jim how you see fit. This makes him very good in terms of playing him as a strong solo investigator but also an investigator that can slot in well in multiplayer as a support character. And one other benefit is that he has one more health compared to Agnes and Akachi, which does make him more survivable.

A downside to the jazz player is his low agility and having one less willpower compared to Agnes and Akachi. However this is made up with Mystics having ways to buff their already amazing willpower and spells that cover their stats. And while his Intellect and Fight is at three, he is still going to struggle with hardier enemies and high shroud locations without the spells.

If you are looking for an investigator who is provides an interesting challenge to deckbuilding but has a large degree of both reliability and versatility, Jim Culver is your main man.