Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
An_Undecayed_Whately · 1442
Outdated deck
| 7 comments |
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Mar 20, 2022 |
Mar 21, 2022
I pulled Grisly Totem and a copy of Guts in exchange for another Scavenging and a Rabbit's Foot. Rabbit's Foot not intended to ever equip, bit spent for the ? icon that can be recycled via Scavenging. After the first scenario the deck gains 5 cards on account of Ancestral Memory and I'm considering a Dream Diary for the late-campaign free card draw... |
Mar 21, 2022
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Mar 21, 2022hmm, upon review Dream Diary probably is a waste. There's too many things using up hand slots: Mariner's Compass, Fire Axe, The King in Yellow, and eventually Ice Pick (late-campaign replacements for the Fire Axe). Instead I think pull both Guts and replace with Plan of Action. When adding the 5 mandatory cards from Ancestral Knowledge use 3x Astounding Revelation (less wasteful due to Forced Knowledge and its draw 2 keep 1) and 2x Practice Makes Perfect. That would have 6 practiced cards in the deck (though a couple might be sitting under Ancestral Knowledge) and several ways to get the free resources from Astounding Revelation (Eureka!, Practice Makes Perfect, and Backpack (2) by scenario 3). Few other decks can probably spare the space for Astounding Revelations... |
Mar 21, 2022
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Apr 04, 2022having played a version of this through most of the Circle Undone campaign, here are some notes:
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Apr 04, 2022
For Mariner's Compass economy – you probably cut it already. But if you decide to keep it, consider maybe Crafty (3). It might really boost your budget. Btw, I'm also half-way in TCU with my Dark Horse "Ashcan" Pete true solo . :) |
Is that for solo playthrough? I guess not, it's only for self-defense, which is needed in TCU.
either way: I'd put:
Might be a cool deck! :)
For further upgrades consider upgraded Scavenging and maybe Ice Picks?