Card draw simulator
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None. Self-made deck here. |
Inspiration for |
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None yet |
Phoenixbadger · 197
A deck designed to be exhausted by the end of the scenario - loads of drawing and discarding cards, designed to play with plenty of near-hit occasions where tests are failed, but good stuff happens anyway. That's a bonus when you are doing Duke's "free" investigate if all you really want to do in a turn is move to another location and play a few assets - the best option would be to do this and use some/all of: Drawing Thin x2; Rabbit's Foot; Grisly Totem and Take Heart to fail the investigate test you don't care about and take 6 resources, 3 cards and return Take Heart to your hand. (or 2 resources, 5 cards and return Take Heart to your hand if you want cards) - all that without costing an action, and just exhausting a few assets!
Yet to actually manage "the perfect play" but the fact that it is there will be a comfort to me when the Mythos beats me up.