Histoire
You must decide (choose one):
- Test (3) to speak to the almost-humanoid creatures that dwell in these ruins. If you succeed, you warn them of the battle below and they flee; remember that you "warned the denizens of Sarkomand."
- Test (3) to block the trapdoor. If you succeed, you topple the lion statues and use them to block the entrance to the stairway as you descend back into the depths; remember that you "cut off all escape."
Regardless of your choice and whether you succeed or fail the indicated skill test, flip this card back over.
Location
Autre Monde. Contrées du Rêve.
: Test (3) to navigate the bewildering and gravity-defying staircase. If you succeed, flip this location over and resolve the text on its other side.
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