Dakota Garofalo
En Chasse

Soutien. Allié

Allié. Chasseur. Voyageur.

Coût: 4. XP: 3.

Neutre
Vie: 2. Santé Mentale: 2.

Deck Détective, Chasseur ou Voyageur uniquement.

Tant qu'un ennemi Créature ou Monstre est dans votre lieu, vous gagnez +1 et +1 .

Inclinez Dakota Garofalo : choisissez un ennemi dans votre lieu ou dans un lieu connexe. Déplacez-vous vers le lieu de cet ennemi et engagez-le.

Alessandra Pisano
La Cité Engloutie – Extension Investigateurs #110.
Dakota Garofalo

FAQs

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Reviews

Note that Handcuffs can potentially make this ally really effective by attaching to an enemy that also has the Humanoid trait.

This is very common in the Innsmouth Conspiracy campaign, and also weaknesses like Yorick’s Graveyard Ghouls can even put one in your player deck.

Really great for Zoey Samaras:

  • boosts her fight,
  • boosts her fight with Wither / Spectral Razor / ... if there is a Creature / Monster at the location,
  • you spare the action to engage the enemy (if it is engaged with an other investigator) and get an auto-damage with Zoey's Cross,
  • gives your the last move you need to enter the location of the enemy Smite the Wicked is attached to.


At 2+ player you can also ask a seeker to play Existential Riddle on a Creature / Monster hunter enemy so that you have the double bonus all the time (as long as you move only one location perround).

AlexP · 257
Also of note, handcuffing a monster humanoid (like most deep ones) lets you do the existential riddle play within class. — spannertheodd · 1