Soutien. Main

Objet. Arme. Arme à feu. Illicite.

Cost: 4. XP: 2.
Test Icons:

Rapide. Utilisations (4 munitions).

Dépensez 1 munition : Combattre. Si l'ennemi attaqué est incliné, vous gagnez +2 et infligez +1 dégât pour cette attaque.

Après que vous avez échappé à un ennemi dans votre lieu : effectuez la capacité Combattre ci-dessus sans dépenser d'action.

Mauro Dal Bo
Dans le Maelström #305.
No image

Finn's favourite gun.

There's not much to say about this thing. It's great for high- characters or characters who lean into it. It's a little too inaccurate to use if your is less than 3, but for "Skids" O'Toole or Winifred Habbamock it's perfect.

Saving actions is a useful mechanic, the .25 Automatic is fast already, so that's a saved action, the free attack on the evade is also good, another saved action. But wait. Is it? The action to evade is still an action, so if youre attacking the enemy, just with evade actions instead of attacks, what's the point?

Here's the point: Speed and safety. Layering the attack onto evades means that you get a double layer of defense, the attack may fail, but the enemy is still evaded, alternatively a tough opponent might survive one attack, but it's not in your way anymore so you can either leisurely finish it or keep moving, safe in the knowledge that when the enemy gets in your way again later, it's prepped for faster killing. Against a boss that you need to work through in more then one round, the initial evade attempt isn't a "wasted" action, not to mention the circumvented Retaliate. Also, dont forget, if the attack actually fails, and you find yourself in trouble, the enemy being evaded gives you an escape route.

Here's another thing. If you're experienced as an character, you should be familiar with those moments when youre stuck evading 2+ enemies who've swarmed you, the .25 Automatic is'nt target-locked onto just the newly evaded guy, you can evade 3 different enemies in a round, and shoot whichever one you want dead with all 3 bullets.

In short, this weapon is by itself not the greatest gun in the world, but for an character, the sheer amount of tricks it unlocks is staggering.

Tsuruki23 · 2119
In Finn's case, the evade is also already free. — Zinjanthropus · 185
Oh also, the synergy with Pickpocketing (2) and Delilah O'Rourke should be noted. Depending on how it works, you could maybe also commit Nimble to the evade — Zinjanthropus · 185

Finn's new friend. Fast and can turn your "additional evade" into "evade + fight". Works well with Delilah O'Rourke, Lonnie Ritter (+ Leather Jacket or Trench Coat), Act of Desperation, Sleight of Hand, Cunning Distraction.

The one downside is if you evade an disengage an aloof enemy you can't trigger the reaction on that enemy. So far this has been very annoying in Death's Doorstep and Secret Name, so maybe avoid this in TCU, especially if going with the Lodge.

Erdjo · 275

This is a perfect weapon against retaliate enemies, as retaliate enemies can only attack back if they are ready. Great if you have way too many enemies on you as well, as you can evade the first enemy to fight the next enemy. Then evade another one to fight the 4th something.

Mortishade · 12

I think this would be a lot of fun with Trish and enchant weapon. It’s XP heavy, and costs a lot, but every turn it’s out, you can turn a clue into an evade AND an attack. Winnifred can also have a lot of fun with pickpocketing(2), and since both cards are fast, she can set them up as soon as she needs them. What’s in your pocket? Bullets? It was bullets.

MrGoldbee · 1146