A Strong Cup of Joe Diamond

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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FBones · 18704

I believe Joe Diamond may be the strongest investigator for 1- and 2-player campaigns given the current cardpool. This deck has lots of permanent combat boosts, action-saving clue-finding tricks, protection against locked doors, several generic skill cards in case you get weird, agility-heavy encounter decks, several cards to help get Milan out early (Eurekas + Preposterous Sketches + 1 No Stone Unturned), and even some extra padding to guard against bad luck (like 2 emergency caches just in case Milan does not show up early).

This sample is for a stand-alone (9 xp) adventure, assuming a 2-player setup.

In a 1-player game I would switch out a little of the clue-gathering for some stability (1 Prepared for the Worst) and horror soak (Kerosene) to ensure you can use Anatomical Diagrams. I'd also put in some Shortcuts in solo.

4 comments

Mar 07, 2019 buzard · 1

All right now. Another FB deck. It's been a full year. Hopefully you will give Ms.Fern and Diana a look.

Mar 07, 2019 FBones · 18704

Yep. I'm playing Diana opposite Joe Diamond through Return to Dunwich, and they are stomping face. I'll post a deck with her sometime.

May 11, 2019 simongeorges · 241

With 6 starting sanity, isn't Anatomical Diagrams hard to play sometimes? I absolutely love this card, but apart from Rex Murphy / Daisy Walker, find it hard to play consistently. Is Logical Reasoning / Kerosene enough?

May 11, 2019 FBones · 18704

We were okay with Logical Reasoning (Actually never used Kerosene!) Between Higher Education and Diana's Protective Wards, Joe just never got much horror!