Card draw simulator
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None. Self-made deck here. |
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None yet |
Travisw60 · 41
I took this Ursula deck through Dunwich. It was super fun and many times she blitzed the act deck before the agenda deck could catch up.
All of my upgrades are listed. The base deck is the first version, with the upgrade path as defined.
She blitzed through Lost in Time and Space in 6 turns. Disc of Itzamna was key to get down early and used on the first tricky enemy. The rest was just action compression with Ursula and pathfinder, routinely doing 4-5 "actions" per turn.
Otherworldly compass surprised me in how effective it was. It definitely has some issues that magnifying glass doesn't, but it won be a lot of tests that mag. glass wouldn't. It works well in solo, since It is a more uncommon occurrence that you're taking multiple investigate tests in a turn.
Super fun deck! Don't die to Charon's Obol :)
Hemispheric map might have been a waste. I found that I often didn't have time to play it.
Jewel of Aureolus was one that I didn't play until the last map because it never seemed to work out, but WOW - it quickly got me 6 resources in 3 turns. Crazy.
Chthonian Stone could also be replaced for more card draw. You just aren't pulling enough tokens to justify the tempo hit of the stone.