CORE - Daisy Walker Card Draw

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Azgadil · 34

Initial Core Set card draw seeker.

I value card draw heavily. Many cards in hand is an opportunity to support skill checks including other investigators. Consider too much card draw is wasted if you don't have resources and action advantage. Wendy's ability assists here as well as inclusion of low cost cards and zero action and zero cost skills.

Emergency Cache is not included. One universal draw back is the absence of skill icons. In this specific deck I'm already low cost deck so I anticipate it's value is diminished.

I make the assumption this deck will work based on experience from LoTR using low cost high draw decks. I look forward to playing and testing this strategy.

3 comments

Nov 07, 2016 agktmte · 2

I like this list and am really interested in trying it out myself.

What are your thoughts on Deduction? Not fast so not played? I viewed Daisy as a support/clue-gatherer and Deduction seems to fit that theme more than Working a Hunch, but Working a Hunch is fast so I'm not sure how to compare/evaluate. Also, I don't like taking the doom from Arcane Initiate, is the small increase in card draw potential worth it?

Nov 08, 2016 Azgadil · 34

Deduction can find its way into the deck. But what to drop? I suppose one magnifying glass and one fearless. Deduction replaces magnifying glass - almost.

As for working a hunch I have concerns about the resource costing.

I am initially convinced Arcane Initiate is a decent play. I admit it might not be this deck. If your neighbor is playing with arcane initiate maybe be better to swap this one out.

Nov 17, 2016 sacrelicious2 · 43

@agktmte The fact that Deduction isn't Fast doesn't matter, as it is a Skill card, and committing Skill cards to a skill test isn't an action.