Card draw simulator
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None. Self-made deck here. |
Inspiration for |
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None yet |
LeoNak84 · 58
Joe Diamond deck, seeking priorities but able to fight most low to mid strength enemies.
HUNCH DECK
- Working a Hunch
- Scene of the Crime
- Evidence! (or Deciphered Reality with xp)
- No Stone Unturned (or No Stone Unturned (5) with xp)
- Preposterous Sketches (or Cryptic Research with xp)
UPGRADES: First 20 XP plan:
- Higher Education (3)
- Charisma (3)
- Flashlight < Death • XIII (1)
- Inquiring Mind < Pathfinder (1)
- Machetes < Timeworn Brands (5)
Optional extras:
-.45 Automatic (2)
- Evidence! < Deciphered Reality (5)
- Preposterous Sketches < Cryptic Research (4)
- No Stone Unturned < No Stone Unturned (5)
- Magnifying Glass < Magnifying Glass (1).
- Beat Cop < Beat Cop (2)
- Vicious Blow < Vicious Blow (2)
- Deduction < Deduction (2)
MULLIGAN For Clues: All Eureka!s, And up to +2 passive assets from: Milan > Death • XIII > Mag Glass.
For Combat: All Eureka!s, 1x Cop and 1x weapon, Brand > Machete > Colt 1911s > .45 Automatic.
Mixed: All Eureka!s, 1 weapon (same priority), then follow the clues list.
HUNCH DECK
- Don't start with Logical Reasoning or Shortcut in the hunch deck.
PLAY TESTING
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Try to end turns on locations with clues. Scene of the Crime is first action only and Evidence! required an enemy on a clue.
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Shortcut and Pathfinder let you move fast before you take an action to help align with the hunch decks
NB: Deck from StartWithTheName