The Bloodless Man
Silent Lurker

Ennemi

Humanoid. Lantern Club. Elite.

Mythe
Combattre: 4. Vie: 3. Échapper à: 2.
Dégât: 1. Horreur: 1.

Aloof. Patrol (nearest location with a Guest).

Forced - When this enemy is defeated: Instead flip him over, exhaust him, and heal all but 3 damage from him.

Forced - When the investigation phase ends, if this enemy is ready: Deal 1 horror to each investigator and Guest asset at this location. If The Pale Lantern is attached to this enemy, each Guest asset at this location becomes spellbound.

Robert Laskey
The Midwinter Gala #45. The Midwinter Gala #45.

Ennemi

Monster. Abomination. Elite.

Mythe
Combattre: 3. Vie: 6. Échapper à: 3.
Dégât: 2. Horreur: 1.

Hunter. Massive.

Forced - After this enemy attacks you: Remove a Guest asset you control from the game, ignoring the agenda's Forced effect.

Victory 1.
Helge C. Balzer
The Midwinter Gala #45. The Midwinter Gala #45.
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