- Q: While playing a “Return to” scenario, what do I do if a campaign guide instruction or card ability refers to a card from an encounter set that has been replaced with a new encounter set? A: If it is a setup instruction or an instruction to search for that card and put it into play, the investigators should find the matching card from the new encounter set that replaced it and follow the instructions using that card, instead. (If it is unclear which is the matching card, use the encounter numbers to help guide you. For example, Wizard of the Order is card 4/6 of the Dark Cult set; if that set was replaced, the matching card would be card 4/6 of the new set.) If it is a gameplay effect other than the above, ignore it. - FAQ, v.2.0, August 2022
Scénario
Effectuez la mise en place comme indiqué dans le Guide de Campagne La Nuit de la Zélatrice, en tenant compte des exceptions suivantes :
- Quand vous réunissez les sets de rencontre, réunissez aussi les nouveaux sets de rencontre Renouveau – Le Dévoreur du Dessous, Les Goules d'Umôrdhoth et Le Culte du Dévoreur. Remplacez les sets de rencontre Les Goules et Sombre Culte par Les Goules d'Umôrdhoth et Le Culte du Dévoreur.
- Quand vous devez prendre au hasard 4 lieux Bois d'Arkham pour les mettre en jeu, ajoutez les 4 nouveaux lieux Bois d'Arkham inclus dans ce set de rencontre aux 6 de la boîte de base pour un total de 10 lieux.
- Après avoir mis l'ennemi Umôrdhoth de côté, retournez cette carte et attachez-la à Umôrdhoth.
Treachery
Surnaturel. Autre Monde.
Le Caveau du Trépas Terrestre ne peut pas quitter le jeu.
Umôrdhoth gagne +X vies par investigateur et gagne +X combat, X étant le nombre de ressources sur cette carte.
Forcé – Quand Umôrdhoth entre en jeu, placez 1 ressource sur cette carte pour chaque Acte restant dans le deck Acte.
FAQs
(from the official FAQ or responses to the official rules question form)Reviews
I have expend all the morning fighting Umordoth in the Vault of Earthly Demise. We wanted to play the Return to the Night of the Zealot without sacrificing Lita Chandler in hard mode. 2 players. We arrived to the conclusion that the Vault is a card too powerful that makes this impossible. We need more characters or an easiest difficulty. But even with more dakka increasing the combat stat of Umordoth seems a bit unbalanced. Maybe we can fight once or two times against a 6-8 combat stat, but to defeat it we need many combat rounds. Is impossible to sustain many fights againts these numbers. So basically my review of this card is that we need to read the text as: "Kill Lita Chandler, don't even try to challange me, you weak humans." Has been fun though.
This card beautifully encompasses what the return tos are about. A very good strategy for the original devourer below is to just camp at the main path buffing up and kill umhordoth when he spawns.
This card makes that strategy certainly more difficult, almost impossible. As others have pointed out you can win, but its gonna be a melee. Which is exactly what it should be for a prize of +10 exp.