Intrigue. Stage 1

Mythe
Fatalité: 8. Indices: –
Everywhere you go, you have the distinct feeling of being followed, as though the shadows themselves move of their own accord. In nearby alleyways and backroads, you hear the gnashing of teeth and the tearing of meat. The palpable sense of unease only grows stronger as night falls.

Each Risen enemy and each Ghoul enemy gains "Spawn - Random location."

Aitor Prieto
Les Clefs Écarlates – Extension Campagne #21. Chaleur Mortelle #2.

The Risen Dead - Back

Intrigue
As night falls, your sense of being followed only grows. Turning around, you see a trio of tall, lanky figures moving slowly. The shadows obscure their features, but a glint of light reflects on wet, red jaws and hollow eyes. When you quicken your pace, they quicken theirs. As the group bears down on you, you duck into a nearby alleyway and sprint away from them. After several minutes of running, you hear a rasping, gutteral howl followed by a sound like ripping cloth behind you.

For every 1 civilians slain, search the encounter deck and discard pile for a Risen or Ghoul enemy and spawn it at a random location. Shuffle the encounter discard pile into the encounter deck.

Each investigator decides (choose one):

- Heal 2 damage from each Elite enemy in play.

- 1 civilian at your location is slain.

Gnashing Teeth
Gnashing Teeth

FAQs

(from the official FAQ or responses to the official rules question form)

-- NB: ArkhamDB now incorporates errata from the Arkham Horror FAQ in its card text, so the ArkhamDB text and the card image above differ, as the ArkhamDB text has been edited to contain this erratum (updated February 2024): Erratum: This card’s first sentence should end with: “…for a Risen or Ghoul enemy and spawn it at a random location.” - FAQ, v.2.2, February 2024 [See below for the query in question]

Q: Agenda 1a reads: "Each Risen enemy and each Ghoul enemy gains "Spawn - Random location." Meanwhile, Agenda 1b possibly spawns Risen and Ghoul enemies. Is the text on Agenda 1a still active when resolving Agenda 1b? A: The text on one side of an agenda should generally not be considered active while resolving the other side of that agenda unless otherwise stated. In that sense, the answer to your question is no. However—we recognize that Dead Heat’s Agenda 1b (“The Risen Dead”) has an incomplete spawn instruction for the searched enemies. So in the end we are issuing an erratum for this card so it can function as intended. Please treat the rules text on Agenda 1b as saying “…and spawn it at a random location.” (Rules Q&A, August 2023)

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