I think this is a garbage upgrade. Thieve's Kit lvl 0 is amazing. In many builds, it is 7 actions to get 3 resources and six clue - or at least a test with a FAR higher likelihood to do that.
Spend three XP and it nets you ~ probably ~ 3 resources and maybe a saved clue test?
Huh. Not that bad actually.
I suppose my hesitation is 6 XP for 2 cards is a lot in Green, with many XP Hungry cards.
Then again; 3 resources and maybe a saved clue test. A Emergency Chache and a deduction. That's pretty darn good?
I think the issue with the card is its Boring. It's expensive for a consistent, undeniably beneficial reward, but... so does the lvl 0 version.
I wanna spend my XP on fun cards like The Black Fan, The Red Clock, and Chuck Fergus.
Thieve's Kit lvl 3 is garbage.