Acte. Stage 1
Mythe
Indices: 3.
You have awakened in a waterlogged cavern, your mind robbed of its memories... and you are not alone. Whatever else lives in this cavern, it can't possibly be friendly. You have to get out of this place and back to civilization.
Quintin Gleim
La Conspiration d'Innsmouth #45. Le Gouffre du Désespoir #5.
Recognition - Back
Acte
You find a path that leads deeper into this strange cave system, but before you can follow it to see where it leads, the sound of water sloshing behind you sets your heart racing. When you turn to face the sound, what you see next nearly causes you to faint. It is an enormous hybrid of many faces and shapes - some human, some aquatic - all of them misshapen and revolting. As the thing draws closer, you meet the frozen gaze of one of the faces upon its body, and you realize that you recognize it.
Spawn the set-aside The Amalgam enemy engaged with the lead investigator.
Shuffle each set-aside copy of Blindsense and From the Depths into the encounter deck, along with the encounter discard pile.
Shuffle each of the set-aside Tidal Tunnel locations together to form the Tidal Tunnel deck (including the set-aside Altar to Dagon, Idol Chamber, and Sealed Exit locations). Put locations from the top of the Tidal Tunnel deck into play below, to the left, and to the right of each revealed location.
Read Flashback I in the Campaign Guide.
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