Ten-Acre Meadow - Back

The trees of the frequent forest belts seem too large, and the wild weeds, brambles, and grasses attain a luxuriance not often found in settled regions. At the same time the planted fields appear singularly few and barren...
—H.P. Lovecraft, "The Dunwich Horror"
Ten-Acre Meadow


Shroud: 3. Clues: 1.

: You lure the monster into the rain. Place 1 clue from the token bank on an Abomination enemy in Ten-Acre Meadow. At the end of the round, remove 1 clue from that enemy. (Group limit once per game).

Lucas Staniec
Aux Frontières du Visible #246. Undimensioned and Unseen #11.
Ten-Acre Meadow

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